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+ | ~~NOTOC~~ | ||
+ | [[atc:start|{{ :atc:wikititle.png?nolink |}}]] | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | <WRAP centeralign> | ||
+ | ===== Data Files ===== | ||
+ | </WRAP> | ||
+ | </WRAP> | ||
+ | <WRAP justify> | ||
+ | |||
+ | After the Collapse relies on JSON formatted data files to store most of the data you'd want to change for a mod. JSON files are text files formatted in a machine readable way while still being relatively friendly to the human eye. Pretty much every single piece of data in the game can be dramatically altered modifying those files. | ||
+ | </WRAP> | ||
+ | |||
+ | <WRAP center round box 80%> | ||
+ | <WRAP centeralign> | ||
+ | ===== Files ===== | ||
+ | </WRAP> | ||
+ | </WRAP> | ||
+ | |||
+ | <WRAP group> | ||
+ | <WRAP half column> | ||
+ | ===== Survivors and NPC Related Files ====== | ||
+ | * [[atc:data:Bodies]]: Defines the sprites making an agent | ||
+ | * [[atc:data:Bodyanim]]: Animation system | ||
+ | * [[atc:data:EquipList]]: Equipment list (used in many places) | ||
+ | * [[atc:data:Needs]]: Definition files for needs (hunger, sleepiness, etc.) | ||
+ | * [[atc:data:Npc]]: Everything that can move and feature some form of AI (settlers, cars, mobs) | ||
+ | * [[atc:data:Trait]]: Traits, wounds, jobs and special effects | ||
+ | </WRAP> | ||
+ | <WRAP half column> | ||
+ | ===== Main Categories ====== | ||
+ | * [[atc:data:Clutter]]: Most on screen game objects (furniture, crafting stations, etc.) | ||
+ | * [[atc:data:Recipes]]: Recipes for crafting stations | ||
+ | * [[atc:data:TileData]]: Tile Information | ||
+ | * [[atc:data:Wall]]: Wall definition files | ||
+ | * [[atc:data:Zones]]: Information about zones and rooms | ||
+ | </WRAP> | ||
+ | </WRAP> | ||
+ | |||
+ | <WRAP group> | ||
+ | <WRAP half column> | ||
+ | ===== Items ====== | ||
+ | * [[atc:data:Ammo]]: Ammunition Information | ||
+ | * [[atc:data:Armors]]: Armors and headgear | ||
+ | * [[atc:data:Consumable]]: Items that can be consumed by agents (food, medicine) | ||
+ | * [[atc:data:Materials]]: The most basic items (material, clutter, valuable) | ||
+ | * [[atc:data:Seeds]]: Growing plants 101 | ||
+ | * [[atc:data:Techs]]: Technologies | ||
+ | * [[atc:data:Weapons]]: Weaponry | ||
+ | </WRAP> | ||
+ | <WRAP half column> | ||
+ | ===== Game Logic ====== | ||
+ | * [[atc:data:EventHandlers]]: How to customize difficulty settings | ||
+ | * [[atc:data:Events]]: Specific events managed by the Event Handlers | ||
+ | * [[atc:data:Factions]]: Faction Editing | ||
+ | * [[atc:data:Themes]]: Music and ambiance themes | ||
+ | * [[atc:data:Weather]]: Editing Weather patterns | ||
+ | </WRAP> | ||
+ | </WRAP> | ||