This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
gra:controls [2012/07/12 15:07] serialkicked [Looking Around] |
gra:controls [2014/04/26 13:25] (current) |
||
---|---|---|---|
Line 4: | Line 4: | ||
===== Keyboard Controls ===== | ===== Keyboard Controls ===== | ||
- | * **NumKeys (1..9)** -Moving around | + | * **NumKeys (1..9)** - Moving around |
- | * **Space** - Select or change Target | + | * **NumKey 5** - Wait a turn or exit Examine/Fire mod |
- | * **F** or **NumPad 0** - Aim/Fire at a target | + | * **Space** - Cycle through all targets (ordered by distance) |
+ | * **E** or **NumPad [/]** - Cycle through enemy targets | ||
+ | * **F** or **NumPad [0]** - Fire at the current target, aim at nearest if none selected | ||
* **B** or **NumPad [delete]** - Toggle burst shot on/off | * **B** or **NumPad [delete]** - Toggle burst shot on/off | ||
- | * **R** - Reload current weapon | + | * **V** or **NumPad [+]** - Cycle between body parts (weapons with "aim shot") |
+ | * **R** or **NumPad [-]** - Reload current weapon | ||
* **U** -"Use/interact" key | * **U** -"Use/interact" key | ||
* **X** - Toggle "Examine Mode" on/off | * **X** - Toggle "Examine Mode" on/off | ||
+ | * **W** - Toggle Walk / Run mode | ||
* **I** - Inventory Screen | * **I** - Inventory Screen | ||
* **J** - Character Sheet | * **J** - Character Sheet |