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ug:ships_and_weapons [2014/08/04 12:52] serialkicked created |
ug:ships_and_weapons [2016/12/01 19:07] (current) serialkicked |
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- | {{ :ug:ug-title01.png?nolink |}} | + | [[ug:start|{{ :ug:ug-title01.png?nolink |}}]] |
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- | <WRAP centeralign>===== Ships =====</WRAP> | + | <WRAP centeralign> |
+ | ===== Ships ===== | ||
+ | </WRAP> | ||
</WRAP> | </WRAP> | ||
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^ Class ^ Role ^ Weapons ^ Shields ^ Battery ^ Hull ^ Speed ^ Cargo ^ Cost ^ | ^ Class ^ Role ^ Weapons ^ Shields ^ Battery ^ Hull ^ Speed ^ Cargo ^ Cost ^ | ||
- | | **Fighter** | Attack and Escort | Small | Small | Medium | Low | Very High | Small | Cheap | | + | | **Drone** | Escort | Small | Small | Small | Low | High | Very Small | Free | |
+ | | **Corvette** | Exploration | Small | Small | Medium | Low | Very High | Small | Cheap | | ||
| **Frigate** | Patrol / Military | Medium | Medium | Medium | Medium | High | Medium | Medium | | | **Frigate** | Patrol / Military | Medium | Medium | Medium | Medium | High | Medium | Medium | | ||
| **Cruiser** | Patrol / Military | Large | Large | High | Strong | Medium | Medium | High | | | **Cruiser** | Patrol / Military | Large | Large | High | Strong | Medium | Medium | High | | ||
| **Carrier** | Carries fighters into battle | Large | XL | High | Very Strong | Very Slow | High| Very High | | | **Carrier** | Carries fighters into battle | Large | XL | High | Very Strong | Very Slow | High| Very High | | ||
| **Battleship** | Military | XL | XL | Very High | Very Strong | Slow | High| Very High | | | **Battleship** | Military | XL | XL | Very High | Very Strong | Slow | High| Very High | | ||
- | | **Cargo ship** | Trading / Mining | Small | Medium | Low | Medium | Slow | Very High| Cheap | | + | | **Dreadnought** | Military | XL | XL | Very High | Very Strong | Very Slow | Very High| Very High | |
- | | **Constructor** | Station Building | Medium| XL | Medium | High | Very Slow | Very High| Very High | | + | | **Cargo Ship** | Trading / Mining | Small | Medium | Low | Medium | Slow | Very High| Cheap | |
+ | | **Dock Builder** | Station Building | Medium| XL | Medium | Strong | Very Slow | Very High| Very High | | ||
</WRAP> | </WRAP> | ||
<WRAP center round tip 60%> | <WRAP center round tip 60%> | ||
- | While it's possible for your to pilot fighters yourself, it's not necessarily recommended. Most other classes can one or two shot such ship easily. | + | While it's possible to pilot fighters yourself, it's not necessarily recommended. Usually, other classes can dispatch fighters rather quickly. |
+ | </WRAP> | ||
+ | |||
+ | <WRAP center round box 70%> | ||
+ | <WRAP centeralign> | ||
+ | ===== Weaponry ===== | ||
+ | </WRAP> | ||
+ | </WRAP> | ||
+ | <WRAP justify> | ||
+ | So far there's 4 different kinds of weapons and 4 damage types. Weapons, and shields, also have a slot size ranging from small to XL. A fighter can only equip small weapons while a battleship, with its numerous XL slots can virtually equip any shield or weapon available in game. Weapons have various statistics like the amount of shots per second, bullet speed, base damage, maximum range, battery energy consumption, and so on. | ||
+ | |||
+ | In general the bigger the slot needed to install a weapon, the slower and stronger it will be. | ||
+ | </WRAP> | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | ^ Damage Type ^ Shield Damage ^ Hull Damage ^ Special ^ | ||
+ | | **Explosive** | Low | High | Many Explosive weapons have Area of effect damage | | ||
+ | | **Energy** | High | Low | N/A | | ||
+ | | **Particle** | Medium | Medium | N/A | | ||
+ | | **Mining** | Very Low | Very Low | High damage versus asteroids | | ||
+ | </WRAP> | ||
+ | |||
+ | <WRAP centeralign> | ||
+ | ^ Weapon Type ^ Damage Type ^ Notes ^ | ||
+ | | **Mining Laser** | Mining | Automatically collect ores from asteroids | | ||
+ | | **Beam** | Energy | Instant hit on a single point | | ||
+ | | **Plasma** | Energy/Particle/explosive | Bullet based weapons | | ||
+ | | **Missile** | Explosive/Energy | Need a target locked, flies toward it and explode on contact | | ||
+ | | **Homing Mine** | Explosive/Energy | Dropped by a ship, will then follow any nearby hostile ship and explode on contact | | ||
</WRAP> | </WRAP> | ||