~~NOTOC~~
[[atc:start|{{ :atc:wikititle.png?nolink |}}]]
====== Survival Tips ======
While only experience will allow you to survive in the long run, here's a few important tips to get you started.
===== New Game Settings =====
* 8 people is good enough for a starting group, more might make things go faster but they'll be much harder to keep fed until you've a decent source of water and food.
* Check the options to give your people basic weapons and armor, they won't have a lot of ammo, but it will give them a fair chance against any early raider. To make up for it, remove the 2 spears from the "newbie's equipment pack".
* Given there's likely plenty of material on the map, you might want to remove the stones and metal from the equipment pack and replace it by more meals and purified water.
* Go for a city or roadside map. The Forest/Desert map is more difficult as it's lacking food and mid tier resources
===== Base Setup =====
Pause the game. After the Collapse feature an active pause you can toggle on/off using the space-bar, use that feature. That way you'll have all the time in the world to decide where to build stuff without your survivors starving to death.
The first thing you want to do is to find a good location for your base. The more you can reuse existing walls and buildings to design your future base, the less resources you'll have to spend on erecting new walls. Note that the furniture on the map are considered unusable, you settlers won't sleep in those dirty, irradiated beds, but they'll happily disassemble them for parts.
Secondly, **build a farm immediately**. It's in the {{:atc:button.tent.png?nolink&32|}} zone building menu.
Don't build it too big at first. The bigger the farm, the longer it will take for your survivors to make it. Go over to the people screen and disable the farming skill for everyone but your 2 best farmers to speed up the process.
You'll also find food ingredients you can cook in your [[atc:basic kitchen]] by razing fridges and food boxes (found mostly, but not only, in restaurants).
Most structures and recipes require metal and coal, both of which can be made from stones and wood at a forge. You should build 2 forges relatively quickly, each one dedicated to the production of each. The "Build until X units in storage" option is very useful here.
You should also setup a Trading Zone quickly, it's free and traders won't show up until you have one. Just make sure it's not in an enclosed space.
Rain collecting barrels are the only way to collect water until you get the masonry tech. Research masonry very early (probably first) and then build a water well to replace them. Dirty water should be boiled at a campfire to make it non risky to drink.
===== Early Game =====
* Make sure you can produce enough food before accepting new survivors
* Traders and [[atc:Expeditions]] are the only ways to find more seeds for your farms
* People you send on expeditions don't consume food, so it's often a good tech to research early. Just do not send out someone you're not prepared to lose
* Make sure to have proper accommodations: at least one sleeping barrack and a dining room, with the proper content, or you might end up with depressed people
* Before accepting someone, have a look at their traits and skills. Pacifists, for instance, will refuse to fight and might not be a good pick.