Nilith Republic

Type Major Empire
Bonuses Diplomat, Builder
Home Planet Oceanic World
Tech Group Nilith
Ships Fast and well-shielded but no jump-drive
Economy Specialized Economy
Illegal Slaves

Niliths are aquatic beings with extremely long lifespans, which may be the reason why they aren't interested in jumpdrive technology.

Behaviors

Unique Weapons

Unique Buildings

Unique Colonies

Fleet

===== Kraken =====

Designation Dreadnought
Max Speed 350 m/s
Acceleration 35 m/s
Turn Rate 1,80
Generator 14 500kW (+950/sec)
Weapons 8 XL slots
Shields 10 XL slots
Hull 25 000
Cargo Space 2 500
Carrier 4 drone capacity

Jump Range | None ||

Costs 94 Supply - 76 ship parts - 1898k credits

===== Leviathan =====

Designation Capital Carrier
Max Speed 330 m/s
Acceleration 30 m/s
Turn Rate 1,50
Generator 12 000kW (+600/sec)
Weapons 8 Large slots
Shields 6 XL slots
Hull 35 000
Cargo Space 950
Carrier 25 drone capacity
Jump Range None
Costs 90 Supply - 61 ship parts - 1516k credits

===== Ikaroa =====

Designation Dock Building Capital
Max Speed 363 m/s
Acceleration 30 m/s
Turn Rate 2,00
Generator 10 000kW (+300/sec)
Weapons 2 Large slots
Shields 4 XL slots
Hull 25 000
Cargo Space 50 000
Carrier 5 drone capacity
Jump Range None
Costs 0 Supply - 83 ship parts - 2087k credits

===== Hydra =====

Designation Combat Cruiser
Max Speed 570 m/s
Acceleration 55 m/s
Turn Rate 2,00
Generator 6 000kW (+450/sec)
Weapons 4 Large slots
Shields 5 Large slots
Hull 7 500
Cargo Space 150
Carrier No
Jump Range None
Costs 27 Supply - 17 ship parts - 413k credits

===== Orca =====

Designation Combat Frigate
Max Speed 565 m/s
Acceleration 60 m/s
Turn Rate 4,00
Generator 3 200kW (+280/sec)
Weapons 3 Medium slots
Shields 4 Medium slots
Hull 2 000
Cargo Space 350
Carrier No
Jump Range None
Costs 10 Supply - 4 ship parts - 112k credits

===== Undine =====

Designation Cargo Cruiser
Max Speed 570 m/s
Acceleration 30 m/s
Turn Rate 2,50
Generator 1 350kW (+90/sec)
Weapons 1 Medium slots
Shields 2 Medium slots
Hull 450
Cargo Space 2 800
Carrier No
Jump Range None
Costs 0 Supply - 3 ship parts - 69k credits

===== Makara =====

Designation Combat Corvette
Max Speed 590 m/s
Acceleration 50 m/s
Turn Rate 4,00
Generator 2 500kW (+160/sec)
Weapons 3 Medium slots
Shields 3 Small slots
Hull 1 500
Cargo Space 100
Carrier No
Jump Range None
Costs 6 Supply - 4 ship parts - 93k credits

===== Zin =====

Designation Combat Drone
Max Speed 598 m/s
Acceleration 60 m/s
Turn Rate 5,00
Generator 1 800kW (+130/sec)
Weapons 3 Small slots
Shields 2 Small slots
Hull 520
Cargo Space 80
Carrier No
Jump Range None
Costs 0 Supply - 2 ship parts - 53k credits