<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="FeedCreator 1.8" -->
<?xml-stylesheet href="https://wiki.anarkisgaming.com/lib/exe/css.php?s=feed" type="text/css"?>
<rss version="2.0">
    <channel xmlns:g="http://base.google.com/ns/1.0">
        <title>Anarkis Gaming Wiki ads</title>
        <description></description>
        <link>https://wiki.anarkisgaming.com/</link>
        <lastBuildDate>Wed, 15 Apr 2026 23:01:59 +0000</lastBuildDate>
        <generator>FeedCreator 1.8</generator>
        <image>
            <url>https://wiki.anarkisgaming.com/lib/tpl/adoradark/images/favicon.ico</url>
            <title>Anarkis Gaming Wiki</title>
            <link>https://wiki.anarkisgaming.com/</link>
        </image>
        <item>
            <title>ads:automated_carriers_and_stations</title>
            <link>https://wiki.anarkisgaming.com/ads/automated_carriers_and_stations</link>
            <description>Automated Carriers and Stations

In addition to the Standard Commands, you will find two advanced commands in the Additional Command slots of your carriers and in the command order of your docks that will allow you to setup your carrier/station and completely automatize the way they defend themselves. As those commands work exactly the same for ships and stations, I will use the generic term</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:38 +0000</pubDate>
        </item>
        <item>
            <title>ads:changelog</title>
            <link>https://wiki.anarkisgaming.com/ads/changelog</link>
            <description>v2.65 - Barracks and Menu Overhaul (Stable)
 (+) [Automated Defense System] General settings added
 (+) [Commands - Carriers and ships] Allows automated mode on the playership
 (+) [Commands - Carriers and ships] Marine Barracks (training and repairs)
 (+) [Defense Grid] Defense Grid ships jump to the nearest gate from the threat
 (+) [Defense Grid] A message can be displayed when a sector protected by the grid is under attack
 (*) [Defense Grid] Bad carrier management
 (*) [Defense Grid] Defens…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:38 +0000</pubDate>
        </item>
        <item>
            <title>ads:defense_grid</title>
            <link>https://wiki.anarkisgaming.com/ads/defense_grid</link>
            <description>Defense Grid

The Defense Grid system monitor every sector the player has a factory in for enemies. ADS Compatible stations will still send squadrons to defend their own sectors, but in addition, ships you have linked to the grid will jump to defend endangered sectors.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:38 +0000</pubDate>
        </item>
        <item>
            <title>ads:faq</title>
            <link>https://wiki.anarkisgaming.com/ads/faq</link>
            <description>Frequently Asked Questions

It doesn't work ! What's a .zip file ?! where is my X3 folder ? and what's a folder anyway ?

If you have received the script as a Zip or a Rar file (archive) there's a simple Installation Guide that should be understandable by anyone who have a PC and can do a Google search.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:39 +0000</pubDate>
        </item>
        <item>
            <title>ads:future_changes</title>
            <link>https://wiki.anarkisgaming.com/ads/future_changes</link>
            <description>Here's the few development arcs for ADS

Improved Standard Commands

In general, catapult launching method could be integrated and fighters beaming improved. It will be reserved for fighter class ships. So, if the carrier dock some M6 or TS, those will still have to dock/undock manually.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:39 +0000</pubDate>
        </item>
        <item>
            <title>ads:general_settings</title>
            <link>https://wiki.anarkisgaming.com/ads/general_settings</link>
            <description>ADS General Settings

The General Settings menu is available through the Manager



Default Setup

Allows you to set the default settings for your automated stations and carriers. Newly promoted carriers and stations will receive these settings. 

Defense Grid Settings</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:40 +0000</pubDate>
        </item>
        <item>
            <title>ads:manager</title>
            <link>https://wiki.anarkisgaming.com/ads/manager</link>
            <description>ADS Manager

A new menu/hotkey called ADS Manager has been added. It allows you to manage all your carriers and all your (military) docks : you can toggle ADS Automated Mode on/off, give direct orders, and monitor alerts. Moreover, this is a dynamic menu, data are refreshed in real-time, so you can monitor your carrier list for alerts while using SETA. This new hotkey is labeled</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:40 +0000</pubDate>
        </item>
        <item>
            <title>ads:standard_commands</title>
            <link>https://wiki.anarkisgaming.com/ads/standard_commands</link>
            <description>Standard Commands

Once you've installed a Carrier Command Software on your carrier, ADS will add a lot of very useful commands to your carrier in the General command menu. You can also access to those commands through the ADS Manager.

ADS: Sell Wares

Orders docked fighters (or ts/tp in mods) to sell wares from the carrier to the factories in range, ships will use the jumpdrive if needed. Notice that there's no check for hostile sector between you and the destination, so be careful while setti…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:40 +0000</pubDate>
        </item>
        <item>
            <title>ads:start</title>
            <link>https://wiki.anarkisgaming.com/ads/start</link>
            <description>Name  Anarkis Defense System  Game  X3:TC, X3:AP   Type  Script  Version  2.65  Status  Final 
Summary

There is a lack of carrier related commands in the X-Universe series, and ADS tries to fill this hole. The script adds various commands for the M7, M1, TM and TL class ships to easily manage docked ships. You can easily rename, assign homebase to, and setup your docked fighters in a few clicks. You can also send offensive and defensive wings, clear a sector, or dock all your ships at once. Mor…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Mon, 28 Apr 2014 03:18:42 +0000</pubDate>
        </item>
        <item>
            <title>ads:uninstall</title>
            <link>https://wiki.anarkisgaming.com/ads/uninstall</link>
            <description>How to Uninstall ADS

If you are using plugins like Pirate Guild or Yaki Armada which are using ADS to handle NPC ships, you will need to disable them first. It's usually done in your Artificial Life setting menu ( [Esc] / General / Artifical Life). After that:

	*  Open the</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>ads</category>
            <pubDate>Sat, 26 Apr 2014 13:25:41 +0000</pubDate>
        </item>
    </channel>
</rss>
