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        <title>Anarkis Gaming Wiki gra</title>
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        <item>
            <title>gra:characters_builds</title>
            <link>https://wiki.anarkisgaming.com/gra/characters_builds</link>
            <description>Character Builds

Here's a few working character builds:

Gunman

Specializing in one or 2 gun types is the most straightforward way to do things. Your starting 9mm pistol is a relatively good weapon and come with a fair amount of ammunition.

You don't need much Strength except for carrying loot, but Agility is mostly irrelevant to this build as you won't pick a lot of locks. And more to the point, combat skills are easy to increase and have only a small influence on your accuracy, so you can c…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:45 +0000</pubDate>
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            <title>gra:city</title>
            <link>https://wiki.anarkisgaming.com/gra/city</link>
            <description>City Overview

 This is a screenshot of a large 14×14 city. For practical reasons, the city is divided in several districts (of 64×64 tiles). The districts all are linked by a road network and are divided in 3 large zones. 

Those in the center (the blue ones) have a tendency of containing many Office Buildings and shops. Gray districts have a lot of small houses and some factories. This is considered to poor area in the city. The outer green ring of districts is the richer suburban area where y…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:45 +0000</pubDate>
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            <title>gra:combat</title>
            <link>https://wiki.anarkisgaming.com/gra/combat</link>
            <description>Combat System

Introduction

GRA is using a fairly complex combat system. Most of it is 'under the hood', but you'll need to get familiarized with it before performing well. First of all, the damage system is localized between your head, arms, legs and body. Being badly hurt in the legs will slow you down, taking damage to the head will reduce your vision, accuracy and charisma, and so on. More to the point, weapons have different damage types (piercing, impact, fire, chemical..) and armors will…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:46 +0000</pubDate>
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        <item>
            <title>gra:controls</title>
            <link>https://wiki.anarkisgaming.com/gra/controls</link>
            <description>Game Controls

You can play this game using either the keyboard, the mouse or both.

Keyboard Controls

	*  NumKeys (1..9) - Moving around
	*  NumKey 5 - Wait a turn or exit Examine/Fire mod
	*  Space - Cycle through all targets (ordered by distance)</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:46 +0000</pubDate>
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            <title>gra:gameplay_tips</title>
            <link>https://wiki.anarkisgaming.com/gra/gameplay_tips</link>
            <description>Gameplay Tips

	*  Dead NPC drop their inventory (if any), this is the sprite looking like a sack. position yourself over it and “U”se it to open it like a container. Those disappear after a while, but there's plenty of combat around the city. Scavenging loot can give you a basic gear in the beginning.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:46 +0000</pubDate>
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            <title>gra:general_tips</title>
            <link>https://wiki.anarkisgaming.com/gra/general_tips</link>
            <description>General Tips

	*  Dead NPC drop their inventory (if any), it is the sprite looking like a sack. Position yourself over it and Use it to check the loot. If gangs are enabled in your game, a good strategy is to loot drops from 3rd party fights.  You won't make a living doing that, but you will get better weapons and some free money.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:47 +0000</pubDate>
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            <title>gra:getting_started</title>
            <link>https://wiki.anarkisgaming.com/gra/getting_started</link>
            <description>Getting Started

Grand Rogue Auto is in a very stage of development, do not expect the game to be bug free or even balanced. Currently, there's no Save/Load Game options. 

Generating a New World

By clicking in the middle of the screen of using the main menu</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:47 +0000</pubDate>
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            <title>gra:items</title>
            <link>https://wiki.anarkisgaming.com/gra/items</link>
            <description>Items

Most items in the game are used on self, they can provide an immediate boost (Health Pick) when used, or modify your skills and statistics for a period of time. For example using Lock-Picks will increase your related statistic for 2 turns. The system can seem a little weird to those used at using a specific item on a specific target, however the result is basically the same.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:47 +0000</pubDate>
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            <title>gra:legal_system</title>
            <link>https://wiki.anarkisgaming.com/gra/legal_system</link>
            <description>Legal System

Your legal status is displayed in the right panel. It is defined by a value called Alert Level. Generally, doing illegal actions will raise this value. However, a high Stealth skill allows you to avoid being chased by the police, it's called</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:47 +0000</pubDate>
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            <title>gra:lockpicking</title>
            <link>https://wiki.anarkisgaming.com/gra/lockpicking</link>
            <description>Lock-Picking

Lock picking is not something to do without preparation, and it's always something risky to do as the game is designed not to make things simple here. 

Each container has two randomly determined values: Lock Strength and Security Rating. The first one determines how hard it will be to pick the lock itself. The second is how strong your chance of being detected if you fail to unlock the container. The container's location has a large influence on the difficulty: A safe in a grocery…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:48 +0000</pubDate>
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            <title>gra:pickpocketing</title>
            <link>https://wiki.anarkisgaming.com/gra/pickpocketing</link>
            <description>Pickpocketing

Since 0.3.0, the player can steal money from others. To do so, he'll have to move next to his target, select this target and interact with it (U key or with the mouse Right Click / pickpocket). Your Agility and your Stealth will be compared to the target's</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:51 +0000</pubDate>
        </item>
        <item>
            <title>gra:start</title>
            <link>https://wiki.anarkisgaming.com/gra/start</link>
            <description>GRAND ROGUE AUTO

Status

Alpha Version - GRA is currently in Alpha stage. It is, as such, incomplete and buggy. But if you are a not put off by bugs and a lack of missions and quests, the current build is available. The official blog also contains an incomplete roadmap. 

Development is currently halted. It may resume once our Unending Galaxy project reach final status.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Mon, 21 Jul 2014 19:59:21 +0000</pubDate>
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            <title>gra:weapons</title>
            <link>https://wiki.anarkisgaming.com/gra/weapons</link>
            <description>Weapon Types

There's plenty of weapons in GRA and they can be categorized like this: Melee Weapons, handguns, shotguns, rifles, thrown, heavy and special weapons

Melee

Melee weapons can inflict relatively good damages with the appropriate character build. They are very cheap and usually don't use ammunition. The Katana used by Brotherhood gang members is a great slashing weapon. You need good agility and strength to maximize your damage output. Some of those weapons may cause the target to bl…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>gra</category>
            <pubDate>Sat, 26 Apr 2014 13:25:52 +0000</pubDate>
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