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        <title>Anarkis Gaming Wiki pg3</title>
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            <title>pg3:bounty_system</title>
            <link>https://wiki.anarkisgaming.com/pg3/bounty_system</link>
            <description>Bounty System

Pirate Guild uses a rather complex bounty/reward system both for those who are fighter against the guild and the pirate players. Here is how it works. When you kill a pirate ship get a base sum of money based on ship's class. Moreover each pirate ships gets additional bounty for the mayhem they have caused. Maximal reward is capped according to ship class.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:25:57 +0000</pubDate>
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        <item>
            <title>pg3:changelog</title>
            <link>https://wiki.anarkisgaming.com/pg3/changelog</link>
            <description>v1.59 - Final Release
 (*) 0000012: [AI - Bounty Hunters] Immobile Bounty Hunters
 (*) 0000037: [AI - Defense Grid] M7 patrol ships shouldn't be neutral when the player is a foe
 (*) 0000036: [AI - Pirate Bases] Orders should reduce the attack priority on the worst enemy 
 (*) 0000032: [AI - Pirate Bases] TS Raid order ignored the &quot;Peace with Teladis&quot; flag 
 (*) 0000031: [AI - Pirate Ships] Mob Bosses may flee too far away from home-base
 (*) 0000029: [General Issues] Library issue : Cargo value…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:25:57 +0000</pubDate>
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            <title>pg3:communications</title>
            <link>https://wiki.anarkisgaming.com/pg3/communications</link>
            <description>Communication System

The communication system takes an important place in Pirate Guild's gameplay. Especially if you want to play as a Pirate. Using the ECS hotkey, you are able to communicate with any pirate ship, base or pleasure dome. Here's how it works:</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:25:58 +0000</pubDate>
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            <title>pg3:faq</title>
            <link>https://wiki.anarkisgaming.com/pg3/faq</link>
            <description>Frequently Asked Questions

Can I do X3:TC main plots while Pirate Guild is enabled?

This plugin is compatible with all game plots (tested on 2.7.1), but it may render some missions against the pirate faction harder if you're not careful enough. It may be advisable to disable the plugin while doing those missions.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:25:58 +0000</pubDate>
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        <item>
            <title>pg3:future_changes</title>
            <link>https://wiki.anarkisgaming.com/pg3/future_changes</link>
            <description>v1.6x Branch

AI Behaviors

	*  Station racketing 
	*  Direct attack of stations should be reserved to enemy military stations (military bases mainly)
	*  Bounty Hunter logic should be merged with pirate patrol logic

Building

	*  Isolated Fortresses in empty/unknown sectors should build additional pirate factories</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:26:01 +0000</pubDate>
        </item>
        <item>
            <title>pg3:gameplay</title>
            <link>https://wiki.anarkisgaming.com/pg3/gameplay</link>
            <description>Gameplay

Once you've installed Pirate Guild, the first thing you have to do is to go in your [Esc] / Gameplay / Artificial Life menu and enable the pirate guild item. It will allows you to setup this plugin the way you want.

Getting Started


The first thing to do when enabling Pirate Guild is to setup it the way you want.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:25:58 +0000</pubDate>
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        <item>
            <title>pg3:mission_system</title>
            <link>https://wiki.anarkisgaming.com/pg3/mission_system</link>
            <description>Dynamic Mission System

In opposition to the “vanilla” missions, those generated by Pirate Guild are dynamic and purely based on what's going on in your game. It means that instead of target ship spawned out of nowhere, Pirate Guild uses real ships that are really used by the game. Basically, when you do an assassination mission against a cop who dealt damages to the guild, the target has really hurt the guild and the said target was existing before the mission was displayed or accepted. Moreove…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:25:59 +0000</pubDate>
        </item>
        <item>
            <title>pg3:pirate_guild_ai</title>
            <link>https://wiki.anarkisgaming.com/pg3/pirate_guild_ai</link>
            <description>Pirate Guild Artificial Intelligence

SPOILER ALERT: This chapter explains, in details, how the Pirate Guild AI is behaving. Reading this may spoil a part of the fun discovering the plugin by yourself. If you are new to this plugin, I'd suggest you to play for a while and go back here when you want to know more about how things are done.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:25:59 +0000</pubDate>
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        <item>
            <title>pg3:start</title>
            <link>https://wiki.anarkisgaming.com/pg3/start</link>
            <description>Name   Pirate Guild 3   Game   X3:TC, X3:AP   Type   AL Plugin   Version   1.59   Status   Final  


Summary

Pirate Guild is an AL plugin giving life to the Pirate Faction, unlocking several new ways to play the game and allowing the player to work with or against the Pirate Guild. It also features an efficient and dynamic faction AI which is able to respond against threats and launch raids against specific targets. Pirate Bases will now be able to take defensive actions, like buying laser towe…</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Mon, 28 Apr 2014 03:19:03 +0000</pubDate>
        </item>
        <item>
            <title>pg3:uninstall</title>
            <link>https://wiki.anarkisgaming.com/pg3/uninstall</link>
            <description>Uninstall Pirate Guild

	*  Run X3:TC, load your savegame
	*  Go to the Artificial Life setting menu ( [Esc] / Gameplay / Artificial Life)
	*  Locate Pirate Guild 3: Dynamic AI and Guild System and set it to FALSE
	*  Wait until the confirmation window appears</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>pg3</category>
            <pubDate>Sat, 26 Apr 2014 13:26:01 +0000</pubDate>
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