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help:scripts_mods_plugins_wtf [2010/07/30 07:29] serialkicked |
help:scripts_mods_plugins_wtf [2014/04/26 13:25] (current) |
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===== Mods ===== | ===== Mods ===== | ||
- | A mod is a package that will add new (or change existing) ships, factories, background, music... It may also alter the world (new map, game starts,...). It ranges from a few additional ships to a whole new universe. Mods may or may not include scripts and plugins. To know if 2 mods are compatible is a bit tricky, if 2 mods alter the same files, they aren't compatible. As an example you can use 2 ship packs at the same time. You can use the [[http://x3e2.doubleshadow.wz.cz/|X3 Editor]] to look at the files included in the mods and see if they collide or not. Once you are sure, you can use the [[http://forum.egosoft.com/viewtopic.php?t=279717|False Patch]] method to use two or more mods together. | + | A mod is a package that will add new (or change existing) ships, factories, background, music... It may also alter the world (new map, game starts,...). It ranges from a few additional ships to a whole new universe. Mods may or may not include scripts and plugins. To know if 2 mods are compatible is a bit tricky, if 2 mods alter the same files, they aren't compatible. As an example you can't use 2 ship packs at the same time. You can use the [[http://x3e2.doubleshadow.wz.cz/|X3 Editor]] to look at the files included in the mods and see if they collide or not. Once you are sure, you can use the [[http://forum.egosoft.com/viewtopic.php?t=279717|False Patch]] method to use two or more mods together. |