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ug:trading_system [2016/12/01 19:00] serialkicked |
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- | Trading stations collect wares produced by factories and act as the main trading hub of each sector, they can also act as resource sink if there’s an overflow of a particular product. And, of course, sectors lacking a particular product will buy it for an higher price than sectors having too much of it. | + | Trading stations collect wares produced by factories and act as a trading hub for planetary colonies, they can also act as resource sink if there’s an overflow of a particular product. And, of course, sectors lacking a particular product will buy it for an higher price than sectors having too much of it. |
- | Also, all available trading missions in a given sector are displayed at the trading station. | + | Also, all available trading missions in a given sector are displayed at the trading station. Building a trading station in a sector with a planet allows you to build and control a colony in that sector. |
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