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ug:tutorial:dock_guide

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ug:tutorial:dock_guide [2016/11/25 17:22]
serialkicked
ug:tutorial:dock_guide [2019/10/29 01:31] (current)
serialkicked
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 <WRAP center round box 80%> <WRAP center round box 80%>
-<WRAP centeralign>​====== Dock Building Guide ======</​WRAP>​+<WRAP centeralign>​ 
 +====== Dock Building Guide ====== 
 +</​WRAP>​
 </​WRAP>​ </​WRAP>​
 <WRAP justify>​This page explains how you can build your own factories and stations and what's the purpose of each type. <WRAP justify>​This page explains how you can build your own factories and stations and what's the purpose of each type.
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 Building stations is very expensive and require that you get hold of a //Dock Builder//, a specific ship class used to that effect. Dock builders are slow, big and fairly weak ships, so you may want to keep an eye on them, especially when they are building stations. Building stations is very expensive and require that you get hold of a //Dock Builder//, a specific ship class used to that effect. Dock builders are slow, big and fairly weak ships, so you may want to keep an eye on them, especially when they are building stations.
  
-Each sector can only support a given amount of factories and docks. The exact nature of what can you can build in a sector depends on many factors (colony, solar system, asteroid density, sun). Use the [[ug:sector info]] panel **[F3]** to determine what you can currently build somewhere.+Each sector can only support a given amount of factories and docks. The exact nature of what can you can build in a sector depends on many factors (colony, solar system, asteroid density, sun). Use the [[ug:sector info]] panel **[F4]** to determine what you can currently build somewhere.
 </​WRAP>​ </​WRAP>​
  
 <WRAP center round box 80%> <WRAP center round box 80%>
-<WRAP centeralign>​===== Dock Categories =====</​WRAP>​+<WRAP centeralign>​ 
 +===== Dock Categories ===== 
 +</​WRAP>​
 </​WRAP>​ </​WRAP>​
  
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 {{:​ug:​tutorial:​port45.png?​nolink&​128 |}}Trade stations are used by trading ships to buy and sell goods. Prices are defined by the how much in in store for each product. They do not offer any kind of military protection. {{:​ug:​tutorial:​port45.png?​nolink&​128 |}}Trade stations are used by trading ships to buy and sell goods. Prices are defined by the how much in in store for each product. They do not offer any kind of military protection.
  
-You can only build one trade station per sector. ​+You can only build one trade station per sector. Their setting menu will show what is exported (in green) and what needs to be imported (in red) from outside of its current solar system (or single sector if built outside of a solar system). As a result building at least one trading station per solar system will make things easier for you when building your economy.
  
-**Note:** //the role of player owned trade stations has yet be finalized. It isn't sure, in the current beta version, that they are of much use.//+Also, [[ug:sectors|colonies]] require a trade station ​in the same sector for them to import and export their products.
 </​WRAP>​ </​WRAP>​
  
  
 <WRAP center round box 80%> <WRAP center round box 80%>
-<WRAP centeralign>​===== Building your first station =====</​WRAP>​+<WRAP centeralign>​ 
 +===== Building your first station ===== 
 +</​WRAP>​
 </​WRAP>​ </​WRAP>​
  
ug/tutorial/dock_guide.1480090962.txt.gz · Last modified: 2016/11/25 17:22 by serialkicked