The Empire Manager allows you to manage your empire, conduct diplomacy, read the galactic news and to keep in touch with what happened recently. This also where you can keep track of your assets and of the missions you have accepted.
This first tab is where you can review and alter the general settings about your faction. It has multiple areas.
This part is fairly straightforward. It displays relevant statistics about your empire: Military strength, money, ship parts, sector held, number of ship and so on. The only part needing more explanation here is the war weariness which is explained in the part of this documentation about wars.
If you play as an empire, you can also toggle on and off the following managers
If you keep everything automated, your empire will basically run itself automatically without your input. The only part you still fully control is the diplomacy.
This small panel is used to select the sectors you want to invade. To invade you must be at war with its owner and have a border in common. Notice that this menu works also when your military manager is enabled, and as such can be used to give orders to your automated military fleet.
This is where you handle your money. We use separate accounts to make sure the AI (and by extension your managers) is able to spend credits efficiently.
You can set an upper limit for each account, and set what percentage of your income will go into each one of them. You can also move money around freely between accounts.
This is the diplomacy screen, it list all the different factions, their military strength and their attitude toward you. You can either use the 'contact' button or double click the list to contact a faction. Check the chapter about diplomacy for more information.
This tab allows you to set how events relevant to your empire / fleet / lone ship will be handled. For each type of event (ship killed, station built, and so on), you can log in your journal, on screen, both or none. And for some relevant ones you have the ability to center the camera on it, giving you a (slim) chance to save this poor transport choke-full of weapons from nasty pirate raiders.