This is an old revision of the document!
Here's the few development arcs for ADS
Instead of the single “quantity” setting it should display a setup window looking more or less like this
Detailed Target Information | |
Commands | |
---|---|
Launch Attack Wing | |
Cancel Strike | |
Settings | |
Class | Choose between Actives, Fighters, Big Ship if available |
Quantity | Default value set dynamically by ADS, can be changed by player |
Ship List | |
Optional List for manual selection |
Same as Attack Wing, a menu should be added:
Detailed Target Information | |
Commands | |
---|---|
Protect | |
Cancel | |
Settings | |
Class | Choose between Actives, Fighters, Big Ship if available |
Quantity | Default value set dynamically by ADS, can be changed by player |
Ship List | |
Optional List for manual selection |
the Buy and Sell logics use too much ships. A quick save/restore settings could be helpful here
More commands should be added (including everything ADS related) to the ADS manager. Fighter manager UI has to be improved. All ship class should be accessible as an option.
Specific Manager only commands could be added, the main advantage about that is that they won't use a command slot.
The Setup Carrier screen is outdated and should be merged with the ADS Manager. The fighter list should be more informative, and gives access to ship manager for the selected ship.
Optional Currently Selected Ship |
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Change Status <current> |
Open Control Panel |
Main Menu |
Rename Ships |
Change Homebase Settings |
Setup Docked Ships |
Docked Ship List |
[Hull+Shield] Name (Class) - Status |
Away Ship List |
[Location] [Hull+Shield] Name (Class) - Orders - Status |
The Active / Inactive tag should be replaced by something more flexible: