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gra:start [2011/03/06 22:06]
serialkicked
gra:start [2014/07/21 19:59] (current)
serialkicked [Status]
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 ===== Status ===== ===== Status =====
  
-Test Build (released) ​- GRA is currently ​pre-alpha software. It is, as such, incomplete and buggy. But if you are a "​beta-tester"​ kind of person, [[http://​grandrogueauto.blogspot.com/​p/​download.html|the current build is available]]. The official blog also contains an incomplete [[http://​grandrogueauto.blogspot.com/​p/​roadmap.html|roadmap]]. ​+Alpha Version ​- GRA is currently ​in Alpha stage. It is, as such, incomplete and buggy. But if you are a not put off by bugs and a lack of missions and quests, [[http://​grandrogueauto.blogspot.com/​p/​download.html|the current build is available]]. The official blog also contains an incomplete [[http://​grandrogueauto.blogspot.com/​p/​roadmap.html|roadmap]].  
 + 
 +Development is currently halted. It may resume once our Unending Galaxy project reach final status.
  
 ===== Summary ===== ===== Summary =====
  
-Grand Rogue Auto is an attempt at writing a GTA themed graphical [[https://​secure.wikimedia.org/​wikipedia/​en/​wiki/​Roguelike|roguelike]]. The setting takes place in a procedurally generated modern city (populated with citizens, shops, buildings of several ​kind,...) and its neighborhood. The player will gain money by completing random missions, wreaking havoc, and working for different factions. This money can be used to buy ammo, weaponry, armors, items, locations and so on. The goal of this project is to mix the open-ended aspect of GTA with the complexity and replay value of roguelike games.+Grand Rogue Auto is GTA themed graphical [[https://​secure.wikimedia.org/​wikipedia/​en/​wiki/​Roguelike|roguelike]]. The setting takes place in a procedurally generated modern city (populated with citizens, shops, buildings of several ​kinds,...) and its neighborhood. The player will gain money by completing random missions, wreaking havoc, and working for different factions. This money can be used to buy ammo, weaponry, armors, items, locations and so on. The goal of this project is to mix the open-ended aspect of GTA with the complexity and replay value of roguelike games.
  
 However, it's not only a game, it's an engine designed to handle a massive amount of NPC in an large environment. As a result, the game is easily modifiable using the //Modding// menu. Basically, all the content beside the game's rules can be altered. Custom weapons, object, buildings and even NPC will be incorporated in new games.  ​ However, it's not only a game, it's an engine designed to handle a massive amount of NPC in an large environment. As a result, the game is easily modifiable using the //Modding// menu. Basically, all the content beside the game's rules can be altered. Custom weapons, object, buildings and even NPC will be incorporated in new games.  ​
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 {{rss>​http://​grandrogueauto.blogspot.com/​feeds/​posts/​default?​alt=rss 5 date 24h }} {{rss>​http://​grandrogueauto.blogspot.com/​feeds/​posts/​default?​alt=rss 5 date 24h }}
 ===== Documentation ===== ===== Documentation =====
-This documentation ​is relevant to the current build.+Parts of this documentation ​may be outdated as the game is updated regularly. 
 ==== Game ===== ==== Game =====
   - **General Help**   - **General Help**
     * [[GRA:​Getting Started]]     * [[GRA:​Getting Started]]
     * [[GRA:​Controls]]     * [[GRA:​Controls]]
-    * [[GRA:City Overview]] +    * [[GRA:City|City Overview]] 
-      * [[GRA:Map:City Center]] +      * [[GRA:City:Districts|Districts]] 
-      * [[GRA:Map:​Commercial ​Districts]] ​- Not yet implemented +      * [[GRA:City:Buildings|Building Types]]
-      * [[GRA:Map:​Industrial Zones]] +
-      * [[GRA:​Map:​Suburbs]] +
-      * [[GRA:Map:Streets]]+
     * [[GRA:Legal System]]     * [[GRA:Legal System]]
-  - **Tips**+  - **Gameplay**
     * [[GRA:​Characters Builds]]     * [[GRA:​Characters Builds]]
-    * [[GRA:​Combat]]+    * [[GRA:​Combat|Combat System]]
     * [[GRA:​Lockpicking]]     * [[GRA:​Lockpicking]]
-    * [[GRA:General ​Tips]] +    * [[GRA:Pickpocketing]] 
-  - **Factions**+    * [[GRA:​Gameplay ​Tips]] 
 +  - **[[GRA:Factions]]**
     * [[GRA:​Faction:​Civilians]]     * [[GRA:​Faction:​Civilians]]
     * [[GRA:​Faction:​Police|Cops]]     * [[GRA:​Faction:​Police|Cops]]
     * [[GRA:​Faction:​Gangs]]     * [[GRA:​Faction:​Gangs]]
 +    * [[GRA:​Faction:​Military]]
   - **Items**   - **Items**
     * [[GRA:​Weapons]]     * [[GRA:​Weapons]]
-    * [[GRA:​Armors]] ​- Not yet implemented+    * [[GRA:​Armors]]
     * [[GRA:​Items]]     * [[GRA:​Items]]
   - **People**   - **People**
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     * [[GRA:​Job:​Factory Worker]]     * [[GRA:​Job:​Factory Worker]]
     * [[GRA:​Job:​Office Worker]]     * [[GRA:​Job:​Office Worker]]
 +    * [[GRA:​Job:​Pickpocket]]
     * [[GRA:​Job:​Police Officer]]     * [[GRA:​Job:​Police Officer]]
     * [[GRA:​Job:​Trader]]     * [[GRA:​Job:​Trader]]
     * [[GRA:​Job:​Thug]]     * [[GRA:​Job:​Thug]]
 +
 ==== Modding ===== ==== Modding =====
   * [TODO]   * [TODO]
gra/start.1299445572.txt.gz · Last modified: 2014/04/26 12:57 (external edit)