This shows you the differences between two versions of the page.
gra:weapons [2011/03/06 23:21] serialkicked created |
gra:weapons [2014/04/26 13:25] |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Weapons ====== | ||
- | |||
- | There's plenty of weapons in GRA and they can be categorized by category. Melee Weapons, handguns, shotguns, rifles, and heavy weapons. | ||
- | |||
- | ===== Melee ===== | ||
- | |||
- | Melee weapons can inflict relatively good damages with the appropriate character build. They are very cheap and don't use ammunition. | ||
- | |||
- | ===== Handguns ===== | ||
- | |||
- | Hand guns are cheap medium range weapons. Ammunition are easy to find. Desert Eagles have good damage, 9mm high accuracy, and Glocks have access to burst shot mode. | ||
- | |||
- | ===== Shotguns ===== | ||
- | |||
- | High damage, short range weapons. The sawed-off version can fire its two bullets at the same time for maximum damage, however its accuracy is very low. The pump action shotgun is a bit more accurate and has more ammo in the chamber but they can't use burst shot. | ||
- | |||
- | ===== SMG and Rifles ===== | ||
- | |||
- | SMG are good medium damage and range weapons with a burst shot ability. Automated Rifles (AK-74,...) are much more expensive versions with high damage and accuracy ratings. Sniper Rifles are accurate, long range and high damage variants. They don't have access to burst shot, though. | ||
- | |||
- | ===== Heavy Weapons ===== | ||
- | |||
- | [Not implemented properly yet] | ||