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pg3:pirate_guild_ai

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pg3:pirate_guild_ai [2011/03/06 01:56]
serialkicked
pg3:pirate_guild_ai [2014/04/26 13:25] (current)
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 ====== Pirate Guild Artificial Intelligence ====== ====== Pirate Guild Artificial Intelligence ======
  
-**SPOILER ALERT:** This chapter explains, in details, how the Pirate Guild AI is behaving. Reading this may spoil a part of the fun discovering the plugin by yourself. If you are new to this plugin, I'd suggest you to play for a while and go back here when you want to know more about how things are done here+**SPOILER ALERT:** This chapter explains, in details, how the Pirate Guild AI is behaving. Reading this may spoil a part of the fun discovering the plugin by yourself. If you are new to this plugin, I'd suggest you to play for a while and go back here when you want to know more about how things are done. 
  
 ===== Economics ===== ===== Economics =====
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 ===== Pirate Guild Mob Bosses ===== ===== Pirate Guild Mob Bosses =====
  
-Wealthy strongholds may build a Mob Boss flying in a M6 heavy corvette. This special ship patrol in sectors around the Pirate Base and attack transports with a good cargo. When attacked by stronger opponents, it may decide to flee. The Mob Boss is also able to ask his homebase for fighters support during fights. The bounty ​over the mob boss usually increase quickly. So killing ​a mob boss will usually ​be very rewarding for the player, if he can catch him.+Wealthy strongholds may build a Mob Boss flying in a M6 heavy corvette. This special ship patrol in sectors around the Pirate Base and attack transports with a good cargo. When attacked by stronger opponents, it may decide to flee. The Mob Boss is also able to ask his homebase for fighters support during fights. The bounty ​put on a mob boss usually increase quickly, so killing ​him can be very rewarding for the player.
  
 +Mob Bosses run an improved combat AI, they can call for reinforcements and jump out to safety when facing possible destruction.
pg3/pirate_guild_ai.1299373008.txt.gz · Last modified: 2014/04/26 12:57 (external edit)