Not all sectors in Unending Galaxy are the same. The map is made by clusters of sectors (solar systems) linked by lanes of (relatively) empty space. Sectors in a solar systems tend to be much more valuable from an economic standpoint as they can house more stations. However empty sectors in lanes between systems are interesting from a military perspective as they can be used as a choke-point against enemy fleets without too much risk of collateral damage.
Planets and suns are not only background pictures, they have a direct influence on how valuable is a system to you and to other factions. Planets can be colonized for additional profit.
So far there are 8 different planet types:
|Gas Giant||Very Common||0||Industrial|
|Ice World||Rare||50||Science, Industrial, Military|
|Rocky||Very Common||50||Industrial, Military, Science|
Each faction has a favorite planet type that grant it an additional +150 bonus to Manpower.
Each planet can house a colony which grant additional bonuses and that will support a given amount of factories in the sector:
|Colony||Manpower||Taxes||Ship Parts||Parts Factories||Other Factories|
Additionally, if a planet is considered the capital of a given solar system, it grants another +250 bonus to Manpower, +1 of each factory type, 2.500credits/min taxes, and +1 parts/min. Also note that a basic empty sector supports 2 standard factories by default. The capital is also the only place where shipyards and warpgates can be built.
Here's an example: A capital temperate planet with a balanced economy owned by faction favoring such planets will grant in total the following:
|Manpower||Taxes||Ship Parts||Parts Factories||Other Factories|
|600||3.500 credits/min||1 parts/min||2 total||5 total|
Actual values have yet to be balanced, and will most likely change during development.
Suns provide energy to support a given amount of Solar Power Plants. The exact amount depends on the sun but it's usually between 4 and 8 factories. It's usually not possible to build any other factory type there.
Asteroids can be mined directly by ships with mining lasers, however it's also possible for a faction to build ore mines in such sectors. The amount of ore mines a sector can support depends on the density of the asteroid field:
Asteroid fields reduces the amount of standard factories you can place in the sector by one.