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Most items in the game are used on self, they can provide an immediate boost (Health Pick) when used, or modify your skills and statistics for a period of time. For example using Lock-Picks will increase your related statistic for 2 turns. The system can seem a little weird to those used at using a specific item on a specific target, however the result is basically the same.

Medical Items

  • Bandages - Heal 10% health
  • Small Health Pack - Heal 25% health
  • Medium Health Pack - Heal 50% health
  • Pills - Steroids, vitamins, […] can provide temporary boosts to the player


There's plenty of food available in most shops. Energy drinks and coffees are cheap and help in staying awake.


  • Lockpicks - Tools of varying quality to help you in cracking safes.
gra/items.txt · Last modified: 2014/04/26 13:25 (external edit)