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ug:neo_spqr

Neo SPQR

Type Emerging Empire
Bonuses Weapon Expert - Warmonger - Militaristic
Home Planet Temperate World
Tech Group SPQR
Ships Good carriers and drones.
Economy Standard + slave labor, weapon dealers
Illegal Drugs

The Neo SPQR is a militaristic human faction based on an ancient Earth empire. The group split away from the Human Federation shortly after the colonization of Neo Terra.

Behaviors

  • Aggressive
  • Start the game as a passive faction
  • Closed borders
  • Asteroid Miners
  • Bounty Hunters

Unique Buildings

  • Slave Pits: Work camp where prisoners are turned into slave labor.

Unique Colonies

  • SPQR Capital | 100 Manpower | Income : 15k credits - 1 ship part | Imports: Slaves and Medicine | Exports: Small Arms |

Fleet

===== Imperator =====

Designation Combat Capital
Max Speed 350 m/s
Acceleration 40 m/s
Turn Rate 1,50
Generator 10 000kW (+640/sec)
Weapons 7 XL slots
Shields 7 XL slots
Hull 30 000 - Armored
Cargo Space 450
Carrier No
Jump Range 4
Costs 97 Supply - 74 ship parts - 1851k credits

===== Legion =====

Designation Capital Carrier
Max Speed 320 m/s
Acceleration 30 m/s
Turn Rate 1,00
Generator 10 000kW (+500/sec)
Weapons 6 Large slots
Shields 6 XL slots
Hull 20 000
Cargo Space 800
Carrier 40 drone capacity
Jump Range 4
Costs 82 Supply - 52 ship parts - 1310k credits

===== Vallum =====

Designation Dock Building Capital
Max Speed 363 m/s
Acceleration 35 m/s
Turn Rate 2,00
Generator 9 000kW (+350/sec)
Weapons 2 Large slots
Shields 4 XL slots
Hull 16 000
Cargo Space 10 000
Carrier No
Jump Range 3
Costs 0 Supply - 67 ship parts - 1663k credits

===== Centurion =====

Designation Combat Cruiser
Max Speed 476 m/s
Acceleration 35 m/s
Turn Rate 3,00
Generator 5 200kW (+400/sec)
Weapons 5 Large slots
Shields 4 Large slots
Hull 2 950
Cargo Space 330
Carrier No
Jump Range 3
Costs 22 Supply - 13 ship parts - 322k credits

===== Gladius =====

Designation Assault Frigate
Max Speed 573 m/s
Acceleration 70 m/s
Turn Rate 4,00
Generator 3 000kW (+250/sec)
Weapons 4 Medium slots
Shields 2 Medium slots
Hull 1 250
Cargo Space 220
Carrier No
Jump Range 4
Costs 9 Supply - 4 ship parts - 93k credits

===== Bellator =====

Designation Combat Corvette
Max Speed 650 m/s
Acceleration 25 m/s
Turn Rate 4,00
Generator 1 650kW (+120/sec)
Weapons 3 Medium slots
Shields 3 Small slots
Hull 2 500
Cargo Space 50
Carrier No
Jump Range 4
Costs 6 Supply - 4 ship parts - 103k credits

===== Impedimenta =====

Designation Cargo Frigate
Max Speed 363 m/s
Acceleration 30 m/s
Turn Rate 2,00
Generator 1 400kW (+80/sec)
Weapons 2 Small slots
Shields 1 Medium slots
Hull 440
Cargo Space 1 800
Carrier No
Jump Range 4
Costs 0 Supply - 2 ship parts - 52k credits
ug/neo_spqr.txt · Last modified: 2016/05/04 23:52 by serialkicked