This shows you the differences between two versions of the page.
gra:controls [2011/03/05 21:00] serialkicked created |
gra:controls [2014/04/26 13:25] |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Game Controls ====== | ||
- | |||
- | You can play this game using either the keyboard, the mouse or both. | ||
- | |||
- | ===== Keyboard Controls ===== | ||
- | * **NumKeys (1..9)** -Moving around | ||
- | * **Space** - Select or change Target | ||
- | * **F** or **NumPad 0** - Aim/Fire at a target | ||
- | * **B** or **NumPad [delete]** - Toggle burst shot on/off | ||
- | * **R** - Reload current weapon | ||
- | * **U** -"Use/interact" key | ||
- | * **X** - Toggle "Examine Mode" on/off | ||
- | * **[Ctrl]+I** - Inventory Screen | ||
- | * **[Ctrl]+J** - Character Sheet | ||
- | * **[Ctrl]+M** - City Map | ||
- | * **[F1]**-**[F5]** - Shortcuts to the quick access bar | ||
- | ===== Mouse Controls ===== | ||
- | * **Left Click** - You will move one step toward the location | ||
- | * **Left Click** - If over a NPC, it will select this NPC | ||
- | * **[Shift]** + **Left Click** - You will path to the destination automatically | ||
- | * **Right Click** - Context Menu / most used commands | ||
- | * **Middle Click** - Select and Attack a NPC | ||
- | ===== Looking Around ===== | ||
- | There is several ways to look around in GRA. You can press **X** to switch to //Examine Mode//. A cursor will appear over your character, move it using the cursor keys over the tile you want to examine to get a description about the NPC or object placed here. Pressing **X** again will go back to the standard controls and if you do it when examining a NPC, it will select this NPC as a target. Left Clicking on a NPC will select it and display his description. You can also use the **[space]** key to switch between visible NPC. Moving the mouse over a container or other notable object will display a description too. | ||
- | ===== Interacting ===== | ||
- | To interact with your environment you can either //bump// into it (moving on the object) if it's located on an impassible terrain or Use it with the **U** key or by right clicking on it when your NPC is in the same tile. Interacting with different objects has different results. If it's a bed you'll be able to sleep here, if it's a shop it will open the trading window, if it is a locked container you will attempt to pick the lock, ... | ||
- | ===== Combat ===== | ||
- | To attack a NPC you'll have to select it first, using the commands explained in the //Looking Around// section. When a NPC is selected you will see on the right part of the screen the NPC's name, health and your chance to hit it with your current weapon. Pressing **[Numpad 0]** or **F** will fire at the target. You can also right/click and select attack, or use the middle click button of your mouse to do so. To reload your weapon, press **R** or use the context menu (right click on your character). | ||
- | Some weapons (rifles, SMG, glock pistol, sawed-off shotgun) have a //Burst Fire// mode. It will fire 3 rounds at the target with a reduced accuracy. To toggle burst mode On/Off, press **B** or use the context menu. If a weapon is in burst mode, you'll see a //[B]// displayed next to the weapon's name in your right panel. | ||
- | |||
- | Attacking police officers or civilians will raise your [[GRA:Legal System|Alert Level]]. | ||